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Experience
Audius
Developer Relations Engineer, Dec 2023 - Present
Helium Foundation, San Francisco, CA
Developer Relations Lead, May 2022 - Dec 2023
Developer Advocacy and Collaboration:
- Collaborated with device manufacturers to address integration and migration challenges during significant infrastructure changes.
- Engaged directly with developers, fostering a thriving ecosystem of community-driven Network Explorers and tools.
- Established a feedback process, aligning internal engineering efforts with developer needs and enhancing stakeholder alignment.
Effective Documentation and Education:
- Led documentation initiatives, researching new ideas and gathering community insights to create valuable educational materials.
- Played a pivotal role in addressing developer questions and facilitating effective knowledge sharing within the Helium Ecosystem.
Cross-Functional Support and Community Management:
- Assumed roles in Community Management and Data Analytics, providing support to non-technical teams contributing to the Helium Ecosystem.
- Contributed to the broader success of the ecosystem by offering insights and assistance beyond technical aspects.
Penumbra, Inc, Alameda, CA
Developer Support Engineer, Sep 2018 - Aug 2022
Developer Advocacy and Collaboration:
- Founded and led a developer relations team that championed partner developers, driving smoother onboarding, increased collaboration, and swift issue resolution.
- Introduced a partner developer portal, elevating educational resources, collaboration capabilities, and the adoption of SDK best practices.
Effective Documentation and Education:
- Produced extensive documentation and tutorial content, fostering the education of partner developers and promoting efficient SDK usage.
- Hosted personalized coding sessions and reviews, cultivating strong relationships and providing tailored assistance to developers.
Technical Integration and Asset Management:
- Engineered a streamlined asset management pipeline, enhancing artist productivity and optimizing asset integration into the Unreal Engine environment.
- Produced written and video tutorials of processes and common workarounds to integrate in-house pipelines with commonly used 3rd party software workflows.
Industrial Light & Magic, San Francisco, CA
Creature Technical Director, Nov 2014 - Feb 2018
Technical Resource Assistant, Sept 2013 - Nov 2014
Workflow Optimization and Customization:
- Tailored scripts to fulfill distinct requirements in creature and animation projects, significantly enhancing workflow efficiency.
- Crafted comprehensive documentation and guides for both proprietary tools and external software integration, aiding users’ understanding.
- Built custom solutions on a show by show basis enabling individual workflow integrations for animators and layout artists.
Production Supervision and Technical Enhancements:
- Created multiple versatile, reusable rigging setups for internal software packages, facilitating consistent and efficient rigging processes.
- Oversaw motion capture shoots and reference photography across traditional and virtual reality productions, ensuring accurate and high-quality assets.
- Collaborated on the development of monitoring and analysis tools, enabling real-time tracking of rendering progress and proactive issue detection.
Education
The Ohio State Univeristy, Columbus, OH
B.A. Computer Information Systems, Sep 208 2022 - May 2013
Springboard, San Francisco, CA
Data Science Fellow, Sep 2017 - Jun 2018